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FGA6 - N.U.C.A
Tuesday, 1 June 2010
mudbox
the next step in my work is to put my model into mudbox so that i can do a paint displacement and build up the features such as cheek bone structure and brow height.
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final render
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eyelash and eye render
eyelashes
eye render
in this image you can see the vein texture i appli...
eye
maya!?! :@
mudbox finished
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mudbox close-ups
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mudbox
ear patch modelling
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Lrnec
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